Jamboree planning starts years in advance. Over the years we develop sophisticated plans which get revised and improve for the next Jamboree. We also plan for the unexpected. One contingency we have covered is our emergency preparedness zombie action plan.
Your Jamboree leaders have been selected in part because of their experience in situations that:
- They rescued Scouts and Venturers captured by zombies without any injuries.
- Successfully eluded zombie situations by not leading their troop / crew into a corner with no hope of escape.
Venues at the Jamboree and What to Do if Attacked
Pick one of the 25 miles of trails and ride your way to a safe place.
Gain extra style points for jumping over one.
Don’t dive with zombies in the area.
SCUBA tanks last 30 minutes and zombies don’t mind waiting until you surface.
And don’t try to conserve your air, it won’t work.
Zombie mothers make them wait 30 minutes after eating. They will eventually jump in to get you.
You can try to program the robotics to combat the zombies if you have enough lead time.
Head to QBSA to post an alert on FM radio and then to K2BSA to broadcast news of the danger to other member nations of the world scout movement via amateur radio.
This issue is self-correcting.
Arms will fall off zombies due to load stresses if they decide to hang on to follow you down the line.
What are you worried about?
Push zombie over the edge.
Don’t forget to yell “Rock!”
Skateboards offer quick escape potential and can double as a club if needed.
Helmets acts to delay zombie gnawing to gain entry into your skull. You can use those extra seconds to get a second chance to escape.
Keep your brain bucket buckled on.
Zombies have limited fine motor skills.
Use this to your advantage and climb up. Most zombies will entangle on the rope netting.
Jamboree staffers will then dispatch the zombies for not wearing required safety gear.
Console Energy Bridge
Be Prepared is our motto, the BSA thought of this while designing the innovative Console Energy Bridge.
If zombies are on the main traverse, you can take one of the two side suspension alternative paths to find a safe way across.
But What About at Night?
Zombies can travel day or night. However camp safety policies say that everyone should be back at their unit campsite by 10:00 pm. If you see a wall of zombies approaching, go back the way you came and alert Jamboree security – If zombies don’t have a jamboree pass around their neck you can bet they will be kicked out.
Zombies Have Knocked Down All the Cell Towers
Retreat to base camp HQ WiFi zone and hope your FaceBook updates appear
More Zombie Safety Tips
- Don’t leave “smellables” out in the open. This includes uneaten brain matter.
- Prevent zombie bites – quite nasty infections have been reported.
- Zombie snakes are possible. Look out for hidden zombie copperheads (just like real copperheads only their copper is tarnished to a gross turquoise green patina) as well as rattle snakes while at The Summit. Look out for the real ones as well.
- Lyme disease is more common in West Virginia than where we come from and it is spread by deer ticks. They aren’t zombie deer ticks but if you get infected you’ll feel worse than a zombie for months or even years. Use bug repellent every day.
- Help keep toilet facilities clean. See above advice about “smellables.”